Designing an Innovative Juvenile Justice Program
In this course, you have been working with a fictionalized rap sheet avatar who is in the juvenile justice system. In this assignment, you will come up with an innovative way to help bad juveniles.
For this assignment, you will need to clearly identify and describe a problem in the juvenile justice system and then propose an innovative solution to it. This requires you to be creative and inventive while also retaining your realism. You may want to draw from elements of innovations that have been successful in the past or come up with a completely new idea.
Ideas for the Problem
Use your imagination when thinking of a problem to focus on. Here are a few ideas to get you started, but you should by no means limit yourself to these:
- Communication problems between police officers and the community regarding juvenile offenders.
- Problems related to victims, witnesses, or families of juvenile offenders.
- Problems related to programs concerned with youth gangs, such as injunctions, interventions, prevention, or redirection.
- Problems related to detainees’ adjudication.
- Problems related to policies, programs, and treatment for juvenile substance abusers or those with mental illnesses.
Ideas for the Solution
Again, use your imagination when proposing a solution. Here are a few ideas to get you started:
- An online educational program for juvenile detainees.
- Peer courts with power to recommend disposition and sentencing to juvenile justice authorities.
- Olympics-style training and events for at-risk youths who are talented in sports.
- Partnerships with professional sports teams, business organizations, or environmental groups that could be enlisted to run particular programs related to their specialty area for juvenile detainees.
- Programs for juvenile detainees that encourage entrepreneurship and invention development.
- A training program in low-cost housing construction for at-risk youths.
- Support services for sexually variant teens.
- Diversion programs for substance-abusing youths.
- A training program for prosecutors, judges, and defense attorneys in the psychology of youth development.
- A program to teach etiquette, social behaviors, communication skills, and healthy living practices to at-risk youths.
- A training program to teach community organizing and political activism skills.
- Identify a problem in the juvenile justice system, and describe in detail the historical, social, and legal background of this problem. You will have to do some research to complete this step. Be sure to consider how this problem relates to cultural, ethnic, and socioeconomic factors.
- Evaluate the problem in its current state. In other words, what is the problem with how things are? Analyze this problem in terms of how it relates to families, communities, and society as a whole.
- Propose an innovative solution to the problem. Your proposal should have achievable and measurable objectives, so that it may be evaluated and modified as it progresses. It needs to be realistically constructed and must be credible, feasible, attractive, promising, and worth the effort to consider as a potentially productive and positive feature of an enhanced juvenile justice system.
- Propose a plan for raising money for this program through nongovernmental channels.
- Discuss how your proposal might be received within the juvenile justice system, and propose strategies for overcoming resistance to the program. Consider how your proposal might be affected by public opinion, the attitudes of professionals, the historical background of this problem, and current trends within the juvenile justice system.
- Discuss how your proposal relates to current trends within the juvenile justice system. Is this a departure from current trends, an improvement upon trends, or something else?
- Written communication: It should be free of errors that detract from the overall message.
- APA formatting: Resources and citations are formatted according to current APA style and formatting.
- Length of paper: 1,500–1,700 words.